![]() ![]() Truly awful villains are especially common in these kinds of settings, both to represent the misery of the setting in general and to give the Anti-Hero someone to whom he can look good in comparison. ![]() Villains tend to run the gamut from sympathetic Anti Villains (on any level of the Sliding Scale of Anti-Villains) right down to the most horrific monsters to grace any kind of media. Any victories they manage to win over the forces of this world are likely to be Pyrrhic in nature. Being good will suck, and if there are genuinely good heroes in this setting, expect them to be Knights In Sour Armor and/or Stepford Smilers-more idealistic heroes such as the Knight in Shining Armor tend to not last long in this kind of setting. Heroes in this setting are usually Anti Heroes, and often have at least a bit of the Deadpan Snarker about them. Settings like these are not kind at all to idealists, who usually get traumatized and/or die horribly when their attempts to change the world through idealism meet tragic ends. More succinctly, life in one of these places sucks.Īlthough there are countless ways Crapsack Worlds can be depicted (often with Scenery Gorn), it is usually dark, and on the cynical end of the Sliding Scale of Idealism Versus Cynicism, so it will have either Grey-and-Gray Morality or Black-and-Gray Morality, if not outright Evil Versus Evil in the worst of cases (beware of Too Bleak, Stopped Caring and the Eight Deadly Words if you decide to go this route though). My screen capture software was really struggling for some reason and wouldn't even record my narration without distorting my voice awfully - hence the lack of narration and substituted music track.- James Branch Cabell, The Silver Stallion, misattributed to Robert OppenheimerĪ Crapsack World is a horrible setting where the jaded notion of " anything that can go wrong will go horribly, horribly wrong" almost always applies, and it corrupts its inhabitants into perpetuating that nastiness against each other. Note: apologies for the jerky stop start nature of the video in places below. The final sequence looks a lot more natural (in my opinion) than some of GoAnimates prebuilt Comedy World Character actions and opens up the possibility for making Bat Storm episodes with much more action. It's not strictly a Koolmoves tutorial however I do take some time to demonstrate how my Bat Storm puppet is constructed and how I simply moved the body parts around to create a looped jumping sequence. The video below is my first test animation of the technique using my Bat Storm character. So I decided creating puppets from scratch using Koolmoves was the way forward from there. Initially I'd hoped to use Crazy Talk Animator to create my puppets since the software can export flash files but unfortunately my tests failed as the exported files weren't compatible with GoAnimate's studio. I got to thinking, could I do the same thing with GoAnimate's Comedy World characters? Having recently purchased Crazy Talk Animator Pro I noticed how that software creates a lot of character actions by creating front and three quarter view 'puppets' out of similarly drawn views of your characters. Which is not especially good for creating Superhero stories like my Bat Storm Series. However what I don't like is the limited range and very wooden movement of the characters. ![]() Despite the limited number of costumes I still get a kick out of using the Comedy World Character Creator to create new characters for my animations. My favorite GoAnimate character set theme is Comedy World. ![]()
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